易恺铭
EN

Chengdu, China

Kaiming Yi gameKnife

Graphics engineer building a renderer from scratch, in C++20 and Vulkan.

15 years in real-time graphics · Tencent TiMi T11 · Technical Expert at Perfect World

gkNextEngine

基于 C++20 与 Vulkan 的全平台混合渲染引擎。自研实时路径追踪与时域降噪管线,一方代码严格控制在 5 万行以内。

  • 420+FPS Real-time path tracing
  • 1600+FPS Deferred rendering
  • < 1GB VRAM footprint
  • 50kLOC First-party code

Experience

  1. 2023.5 - CurrentPerfectWorld TZYTechnical Expert
  2. 2015.7 - 2023.5TencentSenior Engineer (T11)
  3. 2013.4 - 2015.7VistandardSenior Kernel System Engineer
  4. 2012.9 - 2013.4Horizon3DGame Engine Engineer
  5. 2011.2 - 2012.9ChangyouGame Engine Engineer

Elsewhere

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